Component:FootstepSoundSplatmapSplitter

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Component image 
File:FootstepSoundSplatmapSplitterComponent.png
Footstep Sound Splatmap Splitter component as seen in the Scene Inspector


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Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
SplatMap Texture2D
R_SoundMaterial IFootstepSoundMaterial
G_SoundMaterial IFootstepSoundMaterial
B_SoundMaterial IFootstepSoundMaterial
A_SoundMaterial IFootstepSoundMaterial

Behavior

Examples

See Also