Template:Procedural Mesh UVScale

Template page
Revision as of 21:47, 14 October 2024 by 989onan (talk | contribs) (make my life easier)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

The scale of the procedural UV map. Larger values make textures appear smaller on the mesh's surface, and vice versa.