Component:MultiBevelStripeMesh

From Resonite Wiki
Revision as of 21:19, 6 November 2024 by 989onan (talk | contribs) (Automated: update DeDuplicate)


This article or section is a Stub. You can help the Resonite Wiki by expanding it.

Component image 
Multi Bevel Stripe Mesh component as seen in the Scene Inspector

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
HighPriorityIntegration Bool If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes.
OverrideBoundingBox Bool This article or section is a Stub. You can help the Resonite Wiki by expanding it.
OverridenBoundingBox BoundingBox This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Profile ColorProfile
Stripes list of Stripe This article or section is a Stub. You can help the Resonite Wiki by expanding it.

Sync Delegates

Lua error in mw.text.lua at line 25: bad argument #1 to 'match' (string expected, got nil).
Triggers
Method Name Method type and Arguments. Is the method hidden? Description

Usage

This article or section is a Stub. You can help the Resonite Wiki by expanding it.

Stripe

This article or section is a Stub. You can help the Resonite Wiki by expanding it.

Fields

Fields
Name Type Description
Position Float3
Rotation FloatQ
Scale Float3
Width Float
Height Float
Thickness Float
SlantLeft Float
SlantRight Float
Relief Bool

Examples

This article or section is a Stub. You can help the Resonite Wiki by expanding it.