ProtoFlux:Object Cast

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HTML Visual replaced by image due to wiki limitations

A picture of an object cast. Looks like a square object with one side a different color than the other, with a split down the middle that has a beveled edge. Though it's just an image so you can't actually feel such bevel in game even with detailed haptics.
An object cast from IWorldElement to IField<int>.

The Object Cast casts any Object type into any other object type.

Inputs

Input (Pseudo-generic)

The object to cast.

* (Pseudo-generic)

The object casted to the resulting type. If the cast can not be done, the resulting object will be null. The exact specifications for what types will be correctly cast to what other types is described by Microsoft's documentation for type-testing operators and cast expressions, since this node is simply a wrapper around the as keyword.

See Also