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Beta 2024.11.19.479

From Resonite Wiki
Revision as of 10:28, 19 November 2024 by J4 (talk | contribs) (add version)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Beta 2024.11.19.479 is a Resonite version released on 2024/11/19.

It is compatible with the previous build, Beta 2024.11.14.1195.

The following notes were sent by Frooxius:

Hello everyone! I got another small maintenance build for you. Most of the time now goes towards getting PhotonDust (the new particle system) to feature parity, but here's a few improvements.
The big part - large chunk of SkyFrost - our cloud service has now upgraded to .NET 9 from .NET 8, since it released earlier this month! As part of the upgrade, we also moved all related libraries from 8.x.x versions to 9.0.0 - including ones in the graphical client. I'll be making a prerelease build of the headless for .NET 9 for testing & prep, so announcement on that coming soon.
You can also now import BlueSky videos! Just paste a link to a post with video and it will import as video player!
There's a few other bugfixes as well.
Oh also since there's no data model changes, this build is compatible with previous! Only caveat - you'll experience the bugs and BlueSky videos won't load for you if you run on the old one.

New Features:

  • Added support for importing BlueSky videos (requested by @Moonbase and @Zyro, issue #2965)

Tweaks:

  • Switch cloud projects to .NET 9 from .NET 8 (issue #3179)
  • Update packages to from 8.x.x versions to 9.0.0 to match .NET 9 release (this includes System.Text.Json, SignalR libraries and others on the client-side as well)

Fixes:

  • Fixed intractable handles on Avatar Creator and Full Body Calibrator resetting position when released (fixed by @Cyro)
  • Fixed custom tools without a specified name showing the locale string instead of actual default label (reported by @GyztorMizirath, @Lixquid, @alizard, issue #3171)
  • Fixed BlackBodyColorX node disconnecting its inputs and outputs on load (reported by @troyBORG, issue #3188, fixed by @Cyro)
    • Any already saved instances should load properly now, unless they were re-saved after being disconnected