The IField<T> type is an Interface Type that designates the object it is applied to as something that is a field of type T
. This includes anything that is exposed within the Scene Inspector UI.
As with IValue<T>, IField<T> can in theory hold any type, but is only useful with value types in the FrooxEngine data model.
In addition to every feature that IValue<T> implements, this interface makes things implementing it:
- Have the ability to be driven.
- Synced by default, requiring a drive to become local.