Component image
The AvatarNodeAssigner component only functions on an avatar being equipped or de-equipped by a user. When equipped, the component finds the first Component:AvatarObjectSlot with a body node value that equals Node
. if found, it assigns all slot storage fields in Targets
to the slot the Component:AvatarObjectSlot is on. When de-equipped, all slot storage fields in Targets
have their stored slot cleared.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
Node
|
BodyNode | The body node to search for when the avatar this is on is equipped. |
Targets
|
list of SyncRef`1<Slot> | The slot storage fields to fill when an Component:AvatarObjectSlot of node type Node is found.
|
Usage
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Examples
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