Component:FingerPoseLerp

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Component image 
File:FingerPoseLerpComponent.png
Finger Pose Lerp component as seen in the Scene Inspector

The FingerPoseLerp component allows for a linear change from one finger pose to another finger pose specified.

Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
A IFingerPoseSourceComponent The pose to start at when interpolating.
B IFingerPoseSourceComponent The pose to end at when interpolating.
Lerp Float The value to use 0<->1 when interpolating from A<->B

Usage

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Where is this referenced by the game? How could it be used (if at all) to change the user's finger pose?

Examples

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See Also