Component:ProceduralAssetMetadata

From Resonite Wiki
Revision as of 18:13, 24 December 2024 by 989onan (talk | contribs) (add info)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

The ProceduralAssetMetadata component is shown in the inspector for procedural meshes and textures.[1]

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
Asset ProceduralAssetProvider`1<A> The procedural asset to get data on.
UpdateCount raw output of Int How many times Asset has been updated since generation.
Error raw output of Bool Whether Asset ran into an error when generating.
  1. Component was given this functionality in Beta 2024.1.12.1336