Component:DebugFeed

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Component image 
Debug Feed component as seen in the Scene Inspector

The DebugFeed component sends a list of Categories, then Labels, then finally String field values which are driven by the generated templates by a feed Mapper.

See Data Feeds.

This game element is a debug item. Elements like this may be removed at any time without warning, and creations should not rely on it.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
CategoryCount Int The amount of categories to put at the beginning of the feed.
LabelItemCount Int The amount of label Feed items to put at the beginning of the feed.
StringItemCount Int The amount of String fields generated by the feed.
StringValues direct SyncFieldList`1<String> Is automatically filled with values driven by the content of Feed value fields generated by the feed mapper creating templates from the data in this feed.

Usage

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Examples

See Also