Beta 2025.2.19.21

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Beta 2025.2.19.21 is a Resonite version released on 2025/02/19.

It is compatible with the previous build, Beta 2025.2.18.3.

The following notes were sent by Frooxius:

Hello everyone! I got another smaller build for you, but with a bunch of cleanup!
There's fixes for two PhotonDust issues that popped up after the legacy particle removal, cleaning that up.
Also I spent most of the time narrowing down a hard crash. I found the exact cause and applied a workaround (essentially adding more stack space for tree queries x3) which fixes the current issue, but I'll have to make report to Bepu for a full fix.
The build is compatible with previous, so update at your leisure (or when you are affected by those particular bugs).

Fixes:

  • Fixed particle trails sometimes glitching out to a wrong position, causing rendering artifacts (reported by @orange, issue #3762)
    • This was done by restructuring how the second segment of trails is calculated - it used to be calculated too early, before the particle itself was simulated - in case it was never updated later on, it would stay in its wrong state
  • Fixed particles made with brush tools set to CloneComponent mode disappearing when the brush is deleted (reported by @orange, issue #3761)
    • The brush tool now clones the renderer & all particle modules on the style when in this mode
  • Fixed exceptions in Color(X)MemberEditor when it's misconfigured and the target field is missing
  • Increased maximum tree traversal depth in Bepu physics
    • This fixes hard crash with certain worlds and collider setups (reported by @zangoose, @Modern, @Scraner, @emmy, @Joshtiger, issue #3758)
    • Note that this mostly just "postpones" the issue, it's still possible for the crash to occur with certain setups. Full fix requires more complex changes to Bepu: https://github.com/bepu/bepuphysics2/issues/354