Component image 
Component Browser component as seen in the Scene Inspector

Main Components
These components can be seen, created, and used normally to give slots functionality.
| Subcategories | |
|---|---|
| Category | Summary |
| Assets | Materials, Procedural Components, Meshes. |
| Audio | Audio Output, Reverb Zones. |
| Cloud | Cloud User Information, Server Status. |
| Common UI | UIX/touchable button events, UI Drivers. |
| Data | Dynamic Variables, item Metadata, value fields. |
| Debug | Component Debugging |
| Generators | Procedural Generators. |
| Input | Controls for Desktop, VR inputs, haptic, inputs interactions. |
| Interaction | Grip Pose Reference. |
| Localization | Translations. |
| Locomotion | User Locomotions, Locomotion modifiers, Character Controller interactions. |
| Media | Audio clip player variations, Media Drivers. |
| Metadata | Metadata about the object. |
| Network | Twitch Interface, Websockets. |
| Misc | Miscellaneous Components that don't fall into a category |
| Permissions | World Permissions. |
| Physics | Colliders, Dynamic Bones. |
| ProtoFlux | Protoflux related components |
| Radiant UI | Context Menus, Facets, General UI Elements. |
| Relations | Multi-Drivers. |
| Rendering | Render Providers, Animators, Text Rendering, Particle Systems. |
| Tools | Tools & brushes. |
| Transform | Field drivers, Object Tagging, button interactions. |
| UI | Mostly just Legacy UI. |
| UIX | Components for UIX, Resonite's UI System. |
| Uncategorized | Unsorted Components that need sorting. |
| Users | Basic Avatar & User systems. |
| Userspace | Virtual Keyboard inputs. |
| Utility | Value/Reference Multiplexer, Hyperlinks. |
| Wizards | Asset/World optimization Wizards. |
| World | World Based Components, such as WorldOrb, World Thumbnail Source. |
Hidden Components
These components are not able to be created by normal means and can be only seen either internally or from other special inspectors (like the User Inspector).
| Subcategories | |
|---|---|
| Category | Summary |
| Hidden Components | These components are used internally by the FrooxEngine. |
Custom Components
Custom components can be added with the use of plugins.
There is currently an issue on GitHub that allows for custom components (Issue #3769) using ProtoFlux, specifically nested nodes that can make inputs and outputs for fields on a component for users to use in projects.
Subcategories
This category has the following 33 subcategories, out of 33 total.
C
- Components:Debug (24 P)
- Components:Generators (1 P)
- Components:Hidden Components (empty)
- Components:Interaction (1 P)
- Components:Localization (4 P)
- Components:Metadata (1 P)
- Components:Misc (1 P)
- Components:Network (2 P)
- Components:Permissions (10 P)
- Components:Uncategorized (391 P)
- Components:Wizards (4 P)
S
Pages in category "Components"
The following 200 pages are in this category, out of 1,519 total.
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- Component:ButtonEditColorX
- Component:ButtonEnumShift
- Component:ButtonHoverEventRelay
- Component:ButtonHoverRelay
- Component:ButtonLoopSet
- Component:ButtonOpenHome
- Component:ButtonParentUnderUser
- Component:ButtonPlaybackAction
- Component:ButtonPlaybackSeeker
- Component:ButtonPressEventRelay
- Component:ButtonRefRelay
- Component:ButtonReferenceCycle
- Component:ButtonReferenceSet
- Component:ButtonRelay
- Component:ButtonStringAppend
- Component:ButtonStringErase
- Component:ButtonToggle
- Component:ButtonUserProfileIconSet
- Component:ButtonValueActionTrigger
- Component:ButtonValueCycle
- Component:ButtonValueSet
- Component:ButtonValueShift
- Component:ButtonWorldLink
- Component:ButtonEquipFavoriteAvatar
C
- Component:CallbackRefArgument
- Component:CallbackValueArgument
- Component:Camera
- Component:CameraControlTool
- Component:CameraFrustumMesh
- Component:CameraPermissions
- Component:CameraPortal
- Component:Canvas
- Component:CapsuleCollider
- Component:CapsuleMesh
- Component:ChannelMatrixMaterial
- Component:ChannelVolumeMeter
- Component:CharacterColliderSetterTool
- Component:CharacterColliderWorldLink
- Component:CharacterController
- Component:CharacterControllerModifier
- Component:CharacterEventTrigger
- Component:CharacterForceField
- Component:CharacterParenter
- Component:CharacterTeleporter
- Component:Checkbox
- Component:CheckerboardCubemap
- Component:ChildParentAudioClipPlayer
- Component:ChildrenSaveBlocker
- Component:CircleAligner
- Component:CircleEmitter
- Component:CircleMesh
- Component:CirclePointGenerator
- Component:CircleSegmentShaderMesh
- Component:ClipboardImporter
- Component:ClipboardPasteFacetPreset
- Component:CloningReferenceSpatialVariableCollector
- Component:CloudServerStatus
- Component:CloudUserInfo
- Component:CloudValueField
- Component:CloudValueVariableDriver
- Component:CloudValueVariable
- Component:ColliderEventRelay
- Component:ColliderUserTracker
- Component:CollisionListenerComponent
- Component:ColorByOrientationDirection
- Component:ColorByOrientationDirectionSH1
- Component:ColorByOrientationDirectionSH2
- Component:ColorByOrientationDirectionSH3
- Component:ColorByOrientationDirectionSH4
- Component:ColorBySpeedMinMax
- Component:ColorBySpeedMinMaxHSV
- Component:ColorBySpeedTexture
- Component:ColorByThreadDiagnosticModule
- Component:ColorByVelocityDirection
- Component:ColorByVelocityDirectionSH1
- Component:ColorByVelocityDirectionSH2
- Component:ColorByVelocityDirectionSH3
- Component:ColorByVelocityDirectionSH4
- Component:ColorConstantInitializer
- Component:ColorDepthGrid
- Component:ColorDepthPointCloud
- Component:ColorDialogInterface
- Component:ColorFromTexture3D
- Component:ColorHSV OverLifetimeStartEnd
- Component:ColorHSV RangeInitializer
- Component:ColorMemberEditor
- Component:ColorOverLifetimeLinearGradient
- Component:ColorOverLifetimeStartEnd
- Component:ColorOverLifetimeTexture
- Component:ColorRangeInitializer
- Component:ColorSky
- Component:ColorToColorX
- Component:ColorTool
- Component:ColorWheelTriangleMesh
- Component:ColorXMemberEditor
- Component:Comment
- Component:CommonAvatarBuilder
- Component:CommonSpawnArea
- Component:ComponentCloneTool
- Component:ComponentSelector
- Component:ConeCollider
- Component:ConeEmitter
- Component:ConeGizmo
- Component:ConeMesh
- Component:ConfirmationHandler
- Component:ConstantAngularVelocityForce
- Component:ConstantCharacterControllerModifier
- Component:ConstantLerpValue
- Component:ContactItem
- Component:ContactLink
- Component:ContactsDialog
- Component:ContentSizeFitter
- Component:ContextMenu
- Component:ContextMenuItem
- Component:ContextMenuItemSource
- Component:ContextMenuSubmenu
- Component:ControllerDiagnosticTool
- Component:ControllerDiagramFacetPreset
- Component:ControllerHapticPointMapper
- Component:ConvertibleBoolDriver
- Component:ConvertibleByteDriver
- Component:ConvertibleCharDriver
- Component:ConvertibleDecimalDriver
- Component:ConvertibleDoubleDriver
- Component:ConvertibleFloatDriver
- Component:ConvertibleIntDriver
- Component:ConvertibleLongDriver
- Component:ConvertibleSbyteDriver
- Component:ConvertibleShortDriver
- Component:ConvertibleUintDriver
- Component:ConvertibleUlongDriver
- Component:ConvertibleUshortDriver
- Component:ConvexHullBrushTool
- Component:ConvexHullCollider
- Component:ConvexHullMesh
- Component:CopyGlobalScale
- Component:CopyGlobalTransform
- Component:CopyTransformFromWorld
- Component:CrossMesh
- Component:CubemapAssetMetadata
- Component:CubemapCreator
- Component:CurrentDateTimeTextDriver
- Component:CurrentLocaleInfo
- Component:CursorSettings
- Component:CurvePoint
- Component:CurvedPlaneMesh
- Component:CustomizationSettings
- Component:CutenessSettings
- Component:CylinderCollider
- Component:CylinderEmitter
- Component:CylinderInterface
- Component:CylinderMesh
- Component:CylindricalDistanceHapticFilter
D
- Component:DashSettings
- Component:DataFeedItemMapper
- Component:DataPreset
- Component:DataPresetReference
- Component:DataPresetValue
- Component:DebugAvatarBuilder
- Component:DebugBoxDistance
- Component:DebugConeDistance
- Component:DebugDataFeedView
- Component:DebugFeatureReplacement
- Component:DebugFeatureUpgrade
- Component:DebugFeed
- Component:DebugFieldAdapter
- Component:DebugFieldAdapterTest
- Component:DebugHandOffsetCompensation
- Component:DebugHands
- Component:DebugHapticPoint
- Component:DebugInteractable
- Component:DebugLinePoint
- Component:DebugLocomotionSimulator
- Component:DebugMaterial
- Component:DebugQuadMeshRenderer
- Component:DebugSceneHierarchyFeed
- Component:DebugSettingListener
- Component:DebugSettingSwitch
- Component:DebugSettingSwitchSource
- Component:DebugSettings
- Component:DebugSphereRaycast
- Component:DebugSphereSectorDistance
- Component:DebugTangentSpace
- Component:DebugTestMeshThroughput
- Component:DebugTrackingAligner
- Component:DebugTransform
- Component:DebugUsers
- Component:DebugValueStreamRange
- Component:DebugVector
- Component:DebugWorld
- Component:DefaultUserScale
- Component:DelegateEditor
- Component:DelegateProxySource
- Component:DelegateProxy
- Component:DelegateTag
- Component:DepthMaterial
- Component:DepthProjectionMaterial
- Component:DesktopControlDialog
- Component:DesktopController
- Component:DesktopDisplayLayout