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Component:Float2ToFloat2SwizzleDriver

The Float 2To Float 2Swizzle Driver component.
Component image 
Float 2To Float 2Swizzle Driver component as seen in the Scene Inspector

The Float2ToFloat2SwizzleDriver component drives a Float2 value based on the channels of the input Float2. Each output channel (counting from 0) is assigned to an input channel (or -1 for zero), allowing for arbitrary rearrangement (i.e. swizzling). It's equivalent to unpacking the input value and packing it again with ProtoFlux.

Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
Source direct RelayRef`1<IField`1<Float2>> The field which to take values from it's components and drive Target's components with them.
Target field drive of Float2 The field which to drive the components of.
X Int Takes the n'th component from Source and drives the X component of Target with it.
Y Int Takes the n'th component from Source and drives the Y component of Target with it.

Behavior

Examples

See Also