Component:TrailsRenderBufferRenderer
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Component image File:TrailsRenderBufferRendererComponent.pngTrails Render Buffer Renderer component as seen in the Scene Inspector
The TrailsRenderBufferRenderer component is mainly a debug component to show the allocation of rendering buffers for particles in the form of colors. This relies on the specific implementation of Photon Dust.
Fields
| Name | Type | Description |
|---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
Buffer
|
TrailsRenderBuffer | The trails renderer module to get buffer data from. |
Material
|
Material | The material to use for rendering. |
TextureMode
|
TrailTextureMode | The texture mode to use for rendering. |
MotionVectorMode
|
MotionVectorMode | The motion vector mode for rendering from a camera. |
GenerateLightingData
|
Bool | Whether or not to generate lighting data for trail rendering. |