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Component image 
AvatarBadgeManager component as seen in the Scene Inspector

The AvatarBadgeManager component initializes the user's badges under the Badges Root
slot.
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
BadgeSize
|
Float | The size of the generated badges in local space. |
BadgeSeparation
|
Float | The separation in meters between the badges in local space |
MaxRowSize
|
Int | The maximum amount of badges on one row before moving to the next. |
_badgesRoot
|
Slot | The slot to put the badges under. |
_badgesOffset
|
field drive of Float3 | The position of the _badgesRoot slot, which is used to move the badges away from the user's name tag and keep them positioned properly.
|
Usage
This is used to help with organizing badges on a user's Nameplate, including custom badges. The user badge manager does this internally to help assign badges accordingly.