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ProtoFlux:EulerAngles

From Resonite Wiki
Euler Angles
Q
*
Rotation

The Euler Angles node takes in a Quaternion value (a floatQ or doubleQ), and returns the converted value in Euler Angles.

Inputs

Q (Pseudo-Generic)

The quaternion we want to convert.

Outputs

* (Pseudo-Generic)

Returns the euler angle equivelent of this quaternion.

Further Reading

Videos

See Also