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Bepuphysics

From Resonite Wiki

Created by Ross Nordby, bepuphysics2 is an very powerful, extremely fast rigid body Physics engine written in C#.

It is used throughout Resonite for most physical interactions and FrooxEngine leverages it's capabilities for many key features of gameplay.

Large parts of the engine will be eventually exposed within game with the future RigidBody Physics features: GH# 418


Current notable uses include

Video

Demo video for BepuphysicsV2.

NOTE: This is is what the physics engine can do, not what is exposed in Resonite and is included for the sake of interest.
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