Beta 2026.3.1.792
From Resonite Wiki
More actions
Beta 2026.3.1.792 is a Resonite version released on 2026/03/01.
It is compatible with the previous build, Beta Beta 2026.2.19.620.
The following notes were sent by Frooxius:
- Hello everyone and congrats on finishing MMC26! :3
- With the submissions over, we've got a special build for you! We've specifically delayed this an hour after the deadline in coordination with @Medra to avoid disruptions in the last days of MMC, but it has some important fixes for the MMC world hops!
- It contains important fix for crashes with worlds from @ProbablePrime, which should make world hopping easier.
- The world browser category was also updated to MMC26 so it's easier to find all the submissions.
- There are some other bugfixes and additions for ResoniteLink as well that were done in the meanwhile. ResoniteLink has been updated to 0.9.3 from 0.8.3! Thanks for @Nytra and @Flying_Stitchman making their first contributions!
- Compatible with previous build, but update recommended to avoid crashes!
New features:
- Added a new distributed locking mechanism to the cloud with abstractions to simplify the locking of * arbitrary resources on the backend (implemented by @Gawdl3y)
- Refactored some existing locks to make use of the new abstractions
- Other refactors & features will rely on this in the near future
- Added backend functionality for basic "news posts", which we will introduce an official facet for in the * near future (implemented by @Gawdl3y)
- Added support for reading/writing SyncPlayback to Resonite link
Tweaks:
- Updated MMC category in the world browser to MMC26
- Removed extra new line at the end of SkyFrost request timeout messages (implemented by @ProbablePrime)
Fixes:
- Fixed RemoveSlot ResoniteLink messages erroring within a message batch, if a child of parent Slot is destroyed after the parent slot has been destroyed
- In other words, as long as all the slots exist at the time of the message being received, it will not error, regardless of order
- If the slots are already gone at the time of receiving the message, it will still error
- Fixed bone bindings being processed incorrectly for meshes improted through ResoniteLink from raw data
- Fixed renderer crash when LightType on a Light is set to invalid value
- Fixed crash that occurred when closing sessions joined using Steam Sockets (reported by @Nexulan, @Flux, @Medra, @ARandomMeatball, @RueShejn, issue #6216 and others, fixed by @ProbablePrime )