Branding/Branding Principles
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When the Resonite art team made the Resonite brand, many design principles were used. This page talks about the specifics for the creation of the Resonite brand, which can aid in making Unofficial Resonite themed Branding.
Overview
All official content in Resonite Branding generally follows the Golden ratio. This means elements when sized up or down are multipled by 1.618 (rounded for simplicity). The Resonite default avatar, UIX elements, default home floor patterning, and the shaping of every piece of Resonite content uses this rule.
Icons And Logos
The icon files made by the Resonite team are protected intellectual property and cannot be shared. [1] However; the values, colors, lengths, and more of the different elements of the logos can be shared. Icons and elements are always drawn on a 500x500 pixel square.
Icon Lines
| Size | Curve Values | Unit |
|---|---|---|
| small | 15.46 | pixels |
| medium | 27.78 | pixels |
| large | 83.33 | pixels |
When needing to increase or decrease line size, the pixel amount is multipled by the golden ratio (1.618).
Lore
The stone and wood comes from siphons. Think infinite worlds.—Ryuvi
The player is a vessel for the true self.—Ryuvi
This quote may imply that the players are actually souls, and their avatars a container for what a "Resonian" may truly be.
- World orbs also show their destination, kind of like a portal into another world.
- Everything is built with circles
- The blue(Or other coloured) crystals much in abundance seem to be a source of power and may be involved in giving things like the dev tools their power.