Component image
This component is used to prevent the asset optimization tasks in the game from optimizing assets.
Currently according to decompiled code as of 13/10/2024, asset optimization block just prevents materials on the same slot that are the same value wise from being merged.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
Usage
Examples
Usually put on freshly imported assets so materials don't get merged while the user is working on them. This is in case that the materials don't have textures and a bunch of them have the same color.