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Component:Byte4ToByte3SwizzleDriver

From Resonite Wiki
Component image 
File:Byte4ToByte3SwizzleDriverComponent.png
Byte 4To Byte 3Swizzle Driver component as seen in the Scene Inspector

The Byte4ToByte3SwizzleDriver component drives a Byte3 value based on the channels of the input Byte4. Each output channel (counting from 0) is assigned to an input channel (or -1 for zero), allowing for arbitrary rearrangement (i.e. swizzling). It's equivalent to unpacking the input value and packing it again with ProtoFlux.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
Source direct RelayRef`1<IField`1<Byte4>> The field which to take values from it's components and drive Target's components with them.
Target field drive of Byte3 The field which to drive the components of.
X Int Takes the n'th component from Source and drives the X component of Target with it.
Y Int Takes the n'th component from Source and drives the Y component of Target with it.
Z Int Takes the n'th component from Source and drives the Z component of Target with it.

Usage

Examples

See Also