Component image 
Color HSV Over Lifetime Start End component as seen in the Scene Inspector

The ColorHSV_OverLifetimeStartEnd component makes particles have an HSV value that lerps from start to end over the particle's lifetime.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
StartHue
|
Float | The starting hue at birth of a particle. |
StartSaturation
|
Float | The starting saturation at birth of a particle. |
StartValue
|
Float | The starting value at birth of a particle. |
EndHue
|
Float | The ending hue at death of a particle. |
EndSaturation
|
Float | The ending staturation at death of a particle. |
EndValue
|
Float | The ending value at death of a particle. |
Usage
Attach to a slot, add to the list of modules in a Component:ParticleSystem, and adjust the values to make the desired effect from this component.
Examples
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