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Component image 
Cubemap Asset Metadata component as seen in the Scene Inspector

The CubemapAssetMetadata component is used to display info about any particular cube map provided.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
Cubemap
|
Cubemap | The cubemap to analyse. |
Size
|
raw output of Int | The size in pixels of the width or height of any 1 of the 6 sides. (The sides are the same size) |
HasMipMaps
|
raw output of Bool | Whether the cubemap has mipmap data. |
MipMapCount
|
raw output of Int | How many mip map resolution variants the cubemap has. |
MemoryBytes
|
raw output of Long | How much memory the cubemap takes up. |
FormattedMemoryBytes
|
raw output of String | The bytes formatted into a readable string. |
Format
|
raw output of TextureFormat | The texture format of the cube map. |
ActualLoadedVariant
|
raw output of String | The Asset variant Type currently loaded. |
Profile
|
raw output of ColorProfile | The color profile being used for this texture when rendering it. |