Component:DebugLocomotionSimulator
The DebugLocomotionSimulator component is used to draw Debug visuals for a virtual locomotion simulator that drives the procedural animation system.
More actions
Component image 
Debug Locomotion Simulator component as seen in the Scene Inspector

The DebugLocomotionSimulator component is used to draw Debug visuals for a virtual locomotion simulator that drives the procedural animation system.
Fields
| Name | Type | Description |
|---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
TrackPosition
|
Bool | Whether to keep track of this Debug locomotion's progressively moving position. |
State
|
LocomotionState | The kind of locomotion this is debugging |
MovementSpeed
|
Float3 | How fast the locomotion should be moving. |
AngularSpeed
|
Float | How fast this locomotion should be turning. |
RotateDirection
|
Bool | Whether the locomotion should rotate its movement direction. |
OffsetRoot
|
Bool | Whether this locomotion should be offsetting from root as a starting position |
Examples
Used in some Frooxius devlog videos where he shows the in progress procedural animation system.