Component:DebugWorld

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Component image 
Debug World component as seen in the Scene Inspector

The DebugWorld component renders out a block of text that displays information about the current world the component is in.

This game element is a debug item. Elements like this may be removed at any time without warning, and creations should not rely on it.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
text reference drive of Sync`1<String> The text field to drive with all the debug data in a world.

See Also