Dynamic Bone Player Colliders component as seen in the Scene Inspector
This component is used in the Resonite hair dryer, and allows for dynamic bone colliders specified in the Colliders list to automatically collide with Dynamic Bone Chains.
Can also be used in disabling the automatic dynamic bone colliders that Resonite generates incase you want to manually specify them.
Visualize all the colliders in Colliders that are currently colliding against a Dynamic Bone Chain. Automatically updates the collider visuals every frame server side.