Component image 
Folder Import Dialog component as seen in the Scene Inspector

The FolderImportDialog component is used to make and handle the importing of a folder with the specified path. Generates a UIX upon attach.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
Path
|
String | The folder path to Import the contents of. |
Sync Delegates
Method Name | Method type and Arguments. | Is the method hidden? | Description |
---|---|---|---|
RunImport:ButtonEventHandler`1<Int>
|
ButtonEventHandler`1<Int> | ✓ | Imports the folder with the specified index option. |
Usage
Used to Import folders. Use the version created via the normal Import process instead.
Examples
Folder Import dialogue when importing folders into the game.