Component:FontCollection

From Resonite Wiki
Component image 
Font Collection component as seen in the Scene Inspector

The FontCollection component acts as a set of fonts that can be used to make one mega font. When a font in the set does not have a character for a unicode point, another font can take over.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
HighPriorityIntegration Bool If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes.
FontSets list of FontSet The list of fonts to congregate into one huge font.

Usage

Used to combine fonts

Examples

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See Also