Component:GrabWorldLocomotion

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Component image 
Grab World Locomotion component as seen in the Scene Inspector


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Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
Icon IAssetProvider`1<ITexture2D>
Color ColorX
_currentController LocomotionController
_lastDefaultIcon Uri
_lastDefaultColor Nullable`1<ColorX>
Turn direct TurnSubmodule
ActivationThreshold Float
DeactivationThreshold Float
_visual Slot
_crossMesh CrossMesh
_material PBS_RimMetallic

Behavior

Examples

See Also