Component image 
Hand Simulator component as seen in the Scene Inspector

The HandSimulator component is used to control the logic for the transforms of a hand when overridden or interacting with something.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
Side
|
Chirality | The hand side to simulate for. |
Usage
Not used directly by the user.
Examples
Found in the user root and is used to control user hand simulation.