Your IP address will be publicly visible if you make any edits.
Component:HollowConeMesh
The HollowConeMesh component is used to generate geometry for use with a Component:MeshRenderer. This component generates a cone with a hollow center with internal geometry and a thickness.
More actions
This page contains changes which are not marked for translation.
The HollowConeMesh component is used to generate geometry for use with a Component:MeshRenderer. This component generates a cone with a hollow center with internal geometry and a thickness. Similarly to the ConeMesh, the height of this procedural mesh is determined from the center of the object.
If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes.
the bounding box this component should say it has when OverrideBoundingBox is enabled. Useful for bounding box calculations with Flux, or changing the selection box for this component when rendered.
Bake meshes is a sync method that creates a static mesh component with this component, replaces all references to this component with the static mesh component, then deletes this component.
2 HollowConeMeshes, one using an alpha material to demonstrate its hollow nature
Something to keep in mind: By setting it's top and bottom radius to the same values, this can be used to create the equivalent of a 'HollowCylinderMesh'.