Component image 
Interactive Camera Framing Settings component as seen in the Scene Inspector

See Camera.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
PositioningMode
|
CameraPositioningMode | how the camera should position itself. |
FieldOfView
|
Float | How wide the view angle is. |
AnglePosition
|
Float | tilt of the camera side to side |
Distance
|
Float | How far away to stay from a subject during auto tracking. |
HeightOffset
|
Float | How much offset to add to targeting a user's head vertically. |
FirstPersonPitch
|
Float | The first person rotation transform pitch. |
FirstPersonRoll
|
Float | The first person rotation transform roll. |
FirstPersonOffset
|
Float | The offset forward or backwards in first person. |
FramingViewportPosition
|
Float2 | Where to frame the target object in the viewport of the camera rather than the center of the image. |
AimInFrontOfHead
|
Bool | Aim at a spot a little in front of the user's head. |
Usage
See Camera.
Examples
See Camera.