Component image 
Glow Circle component as seen in the Scene Inspector

The GlowCircle component is used to make the circle that surrounds default spawn areas.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
Radius
|
Float | The radius of the circle visual. |
Height
|
Float | The height of the walls for the glow visual. |
Color
|
ColorX | The color of the glow visual. |
_cylinderOffset
|
field drive of Float3 | The field to drive with the offset of the cylinder used for this visual. |
_cylinderRadius
|
field drive of Float | The field to drive with the radius of the cylinder used for this visual. |
_cylinderHeight
|
field drive of Float | The field to drive with the height of the cylinder used for this visual. |
_circleQuadSize
|
field drive of Float2 | The field to drive with the size of the cylinder faces used for this visual. |
_circleTint
|
field drive of ColorX | The field to drive with the color of the circle used for this visual. |
_cylinderTint
|
field drive of ColorX | The field to drive with the color of the cylinder used for this visual. |
Usage
Doesn't need to be used by the user. Is auto generated by spawn points when they make their visual.
Examples
Used in spawn points in world's.