Component:LegacyTrailsRibbonAdapter

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This article describes a feature marked as legacy—this usually means there's a newer, better alternative. Legacy features might not be removed but they will not be updated, and the team will not provide any support for them.
Component image 
File:LegacyTrailsRibbonAdapterComponent.png
Legacy Trails Ribbon Adapter component as seen in the Scene Inspector

The Legacy Trails Ribbon Adapter component is used to convert legacy content from the old particle system driven by Unity to Photon Dust.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
TrailsMode LegacyParticleTrailMode The enum used to control the conversion from legacy trails to Photon Dust.
ParticleSizeAffectsTrailWidth Bool Whether the particle size should affect the trail width.
InheritTrailColorFromParticle Bool Whether the trail should inherit color from the particle it is following.
TrailWorldSpace Bool Whether the trail is in world or local space.
TrailsModule field drive of Bool The enabled field on a trails module to drive.
RibbonModule field drive of Bool The enabled field on a ribbons module to drive.
RibbonUseParticleSize field drive of Bool The use particle size field to drive on a ribbons module.
RibbonUseParticleColor field drive of Bool The use particle color field to drive on a ribbons module.
TrailSizeInheritance field drive of TrailParticleInheritance The use particle size field to drive on a trails module.
TrailColorInheritance field drive of TrailParticleInheritance The use particle color field to drive on a trails module.
TrailsSpace reference drive of RootSpace The trails space field to drive on a trails module.

Usage

Used in legacy content. do not use in new content.

Examples

Used in legacy content.

See Also