Component:LocalMeshProvider
The Local Mesh Provider is a component that provides a local mesh. This is used internally to render things like UIX and particles.
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Component image 
Local Mesh Provider component as seen in the Scene Inspector

The Local Mesh Provider is a component that provides a local mesh. This is used internally to render things like UIX and particles.
Fields
| Name | Type | Description |
|---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
HighPriorityIntegration
|
Bool | If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes. |
Usage
Not used directly by the user.