Component:LocomotionAnimationConfiguration
More actions
The LocomotionAnimationConfiguration component is used to customize the user's locomotion animations using a list of gaits and a global settings menu as well.
Fields
| Name | Type | Description |
|---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
GlobalParameters
|
direct LocomotionAnimationGlobalParameters | The settings to use for all gaits regardless of user speed. |
Gaits
|
list of LocomotionAnimationGaitParameters | The list of gaits to use at different speeds of user movement. |
Usage
Can be used to customize the user's procedural animations when walking.
Examples
One common change with this configuration is adjusting how much the fingers 'wiggle' while idle. To adjust this, add a LocomotionAnimationConfiguration to your avatar anywhere, recommended placement on a slot near the root of the avatar so it can be located easily. Inside of the component, scroll down to the gaits section and inside of the first one [0], adjust one or both of FingerCurlSwaySpeed and FingerCurlSwayMagnitude for the desired change. To stop the fingers from wiggling when idle entirely, set one of these properties to 0.
Videos
Frooxius goes over how the LocomotionAnimationConfiguration component can be customized (featuring Cyro).