Component:LocomotionGrip

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Component image 
Locomotion Grip component as seen in the Scene Inspector


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The LocomotionGrip component controls if users can climb on a collider hierarchy.

Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.

Behavior

While this component is enabled on a slot the hierarchy will be climbable, while this component is disabled on a slot the hierarchy will not be climbable even if climbing is enabled by default in the locomotion.

Examples

See Also