Component image File:MeshRenderBufferRendererComponent.pngMesh Render Buffer Renderer component as seen in the Scene Inspector
The MeshRenderBufferRenderer component is used to render point buffers for normal particles as meshes.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
Buffer
|
PointRenderBuffer | The Buffer to render as meshes. |
Material
|
Material | The material to render on the meshes. |
Mesh
|
Mesh | The mesh to render. |
Alignment
|
MeshRenderBufferRenderer.MeshAlignment | How to align the meshes rendered using orientation and camera position. |
MeshAlignment
Name | Value | Description |
---|---|---|
View
|
0 | Orient the meshes towards the camera. |
Facing
|
1 | Orient the meshes based on particle direction. |
Local
|
2 | Orient the particles based on local transformation. |
Global
|
3 | Orient the particles based on global transformation. |
Usage
Used with Photon Dust.