Component:MeshRendererGizmo

From Resonite Wiki
Component image 
Mesh Renderer Gizmo component as seen in the Scene Inspector

The MeshRenderer Gizmo is used to change the Bounding properties to a mesh object using the dev tool.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
_target MeshRenderer The mesh renderer to edit.
_meshCollider direct CleanupRef`1<MeshCollider> The mesh collider to edit along with _target.

Usage

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Examples

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See Also