Component:RendererDecouplingSettings
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Component image File:RendererDecouplingSettingsComponent.pngRenderer Decoupling Settings component as seen in the Scene Inspector
The Renderer Decoupling Settings component controls how the render engine will decouple from FrooxEngine when FrooxEngine lags to prevent sea-sickness.
Fields
| Name | Type | Description |
|---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
ActivationFramerate
|
Float | How low the framerate from frooxengine needs to be to activate a decoupled frooxengine state |
DeactivationFrames
|
Int | How high the framerate from frooxengine needs to be to deactivate a decoupled frooxengine state |
ForceDecouple
|
Bool | Whether or not to wait for frooxengine at all, and to just runaway render frames. |
AssetProcessingMaxTimeMilliseconds
|
Float | How long to wait to process assets before continuing on the next frame anyways. |
Sync Delegates
| Method Name | Type & Arguments | Hidden? | Description |
|---|---|---|---|
ResetToDefault:Action
|
Action | X | Reset settings on this component back to their default. |