Component:ScaleObjectManager

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Component image 
Scale Object Manager component as seen in the Scene Inspector

The ScaleObjectManager component {{}}

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
ScalePower Float
LowerBound Float
UpperBound Float
FarSizeTransitionRange Float
FarSizeTransitionExp Float
NearSizeTransitionRange Float
NearSizeTransitionExp Float
FarOffsetTransitionRange Float
FarOffsetTransitionExp Float
FarTransitionOffset Float3
NearOffsetTransitionRange Float
NearOffsetTransitionExp Float
NearTransitionOffset Float3
CenterOffsetRadius Float
OptimalDistance Float
CoordinatePowerBase Float3

Sync Delegates

Triggers
Method Name Method type and Arguments. Is the method hidden? Description
OnPlaceAtOptimalDistance:ButtonEventHandler ButtonEventHandler Called when the Place At Optimal Distance button is touched.
ResetFarAwayObjects:ButtonEventHandler ButtonEventHandler Called when the Reset Far Away Objects button is touched.
OnRandomizeLocations:ButtonEventHandler ButtonEventHandler Called when the Randomize Locations button is touched.
AlignAll:ButtonEventHandler ButtonEventHandler Called when the Align All button is touched.
OnGenerateTestObjects:ButtonEventHandler ButtonEventHandler Called when the Generate Test Objects button is touched.
UpdateAll:ButtonEventHandler ButtonEventHandler Called when the Update All button is touched.

Usage

Examples

See Also