Component:SpawnOrDestroy

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Component image 
Spawn Or Destroy component as seen in the Scene Inspector


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Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
Target Worker
TargetParent Slot
_onRestored Action`1<Worker>
_mode Mode
_preserveAssets Bool
_sendDestroyingEvents Bool
_savedObject Uri
_isComponent Bool
_referenceTable SavedReferenceTable
_isSaving Bool
_description String
_performed Bool

Behavior

Examples

See Also