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Component:StaticSavedObjectProvider
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Static Saved Object Provider component as seen in the Scene Inspector
Asset provider that loads a saved object's data tree (.brson, .lz4bson or .7zbson file). Doesn't have much use other than the ability to pre-download assets used by an object before being spawned into a world proper.
Unfortunately there's not a direct way to use it right now. The only usage is to pre-download some objects and their assets so they load faster, but I don't think we're actively using it even internally at this moment.
It's an old thing that has been added in the past, but I forget the exact reason.
—Answer from Frooxius from issue #2582 of a previous FrooxEngine-based application.