Component:TouchController

From Resonite Wiki

Describes general HMD controller.

Input

  • User: User: Equipee of the controller. should not be null.
  • Node: Chirality: The side of the controller. should not be null.

Output

  • IsActive: Bool: is controller active?
  • Type: Type: The internal class for handling device I/O. Defaults to null.
  • BatteryLevel: Float: How its battery is charged? Default to -1 if it cannot be retrieved.
  • IsBatteryCharging: Bool
  • Model: Model
  • Start: Bool
  • ButtonYB: Bool: are they pressed?
  • ButtonXA: Bool: are they pressed?
  • ButtonYB_Touch: are they touched?
  • ButtonXA_Touch: are they touched?
  • ThumbRestTouch: are there touched input key where touchable by thumb other than buttons and joysticks? (Requires verification: does this include joystick touch?)
  • Grip: Float: press strength of grip. Between 0 (not gripped) and 1 (completely gripped).
  • GripClick: Bool: is grip pressed?
  • Joystick: Float2: reports rotation amount by each axis.
  • JoystickTouch: Bool: is joystick touched?
  • JoystickClick: Bool: is joystick clicked down?
  • Trigger: Float: press strength of trigger. Same as Grip.
  • TriggerTouch: Bool: is trigger touched?
  • TriggerClick: Bool: is trigger clicked?