Component:TriangleDiagnosticMesh

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Component image 
Triangle Diagnostic Mesh component as seen in the Scene Inspector


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Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
HighPriorityIntegration Bool If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes.
OverrideBoundingBox Bool
OverridenBoundingBox BoundingBox
Profile ColorProfile
TriangleIndex Int
Vertex0Color Color
Vertex1Color Color
Vertex2Color Color
VertexColorProfile ColorProfile
Displace Float
Mesh Mesh

Behavior

Examples

See Also