Component:UndoManager

From Resonite Wiki
Component image 
Undo Manager component as seen in the Scene Inspector

See Undo.

Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
MaxUndoSteps Int The maximum memory for Undoable actions per user for the current world.
UnsavedChanges Bool Whether the user has done anything that makes an undo step, which tells the world it has unsaved changes.

See Also

Undo