Component image File:UniformSizeSineMultiplierComponent.pngUniform Size Sine Multiplier component as seen in the Scene Inspector
The UniformSizeSineMultiplier component makes particles start their size multipled by the current point in a constantly changing Sine wave.
This component is part of the Photon Dust system made by Frooxius.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
Speed
|
Float | The speed of the Sine Wave change. |
Offset
|
Float | The initial offset of the Sine Wave. |
MinMultiplier
|
Float | The minimum Sine Wave value that can be outputted and multipled with the particle's starting size. |
MaxMultiplier
|
Float | The maximum Sine Wave value that can be outputted and multipled with the particle's starting size. |
Usage
Attach to a slot, add to the list of modules in a Component:ParticleSystem, and adjust the values to make the desired effect from this component.
Examples
This article or section is a Stub. You can help the Resonite Wiki by expanding it.