Component image ![](/images/thumb/4/41/UserJoinAudioIndicatorComponent.png/510px-UserJoinAudioIndicatorComponent.png)
User Join Audio Indicator component as seen in the Scene Inspector
![](/images/thumb/4/41/UserJoinAudioIndicatorComponent.png/510px-UserJoinAudioIndicatorComponent.png)
The UserJoinAudioIndicator component plays an audio clip when a user joins and leaves a session.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
JoinedClips
|
list of AssetRef`1<AudioClip> | A list of random audio clips to choose from when a user joins the session. Each one will have a different weight. |
LeftClips
|
list of AssetRef`1<AudioClip> | A list of random audio clips to choose from when a user leaves the session. Each one will have a different weight. |
Spatialize
|
Bool | Whether to play the sounds from the slot this component is on or globally. |
Volume
|
Float | How loud the audio clips should be by default. |
Usage
Attach to a slot and provide some audio clips to play. The next time a user joins or leaves the session, a clip from the corresponding list will play.
Examples
Can be used for world join notifiers or for an elevator ding when a user arrives.