Component image 
World Light Sources Wizard component as seen in the Scene Inspector

Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
Root
|
Slot | The root directory in which all lights underneath it will be affected. |
ProcessPointLights
|
Bool | Whether to process point lights. |
ProcessSpotLights
|
Bool | Whether to process spot lights. |
ProcessDirectionalLights
|
Bool | Whether to process directional lights. |
ProcessDisabled
|
Bool | Whether to process lights that are not part of an active hiearchy or the component itself is disabled. |
TargetShadowType
|
ShadowType | The shadow type to set all lights to. |
_tag
|
TextField | The slot tag that lights have to have under Root to be affected.
|
_intensityField
|
FloatTextEditorParser | The intensity to set all lights under Root to.
|
_rangeField
|
FloatTextEditorParser | The distance range to set all lights under Root to.
|
Usage
Examples
See World Light Sources Wizard.