Lerp
Rotation
The Lerp node takes in a starting rotation and an ending rotation as a quaternion value along with a lerped value to control the journy between those two rotations, and returns a Quaternion that is currently at that lerped value.
Inputs
From (Pseudo-Generic)
The starting point of this rotation.
To (Pseudo-Generic)
The destination of the rotation.
Lerp (float)
The amount to rotate by over the interpolation.
Outputs
* (Pseudo-Generic)
Returns a quaternion that has been rotated by the lerp value.
See Also
- Wikipedia's definition of quaternion & euler angles.